"So a male Shepherd animation would have him sitting with his legs quite wide open with a low camera where, if you were wearing a skirt, it would be a bit unflattering. "Specifically around the animations, we couldn't really change a lot of those, but there were times where you could change the camera to not focus on one of those animations," Meek explained. Character environment director Kevin Meek told Metro that BioWare is taking steps to improve FemShep's animations in the upcoming remaster, "so that she's a bit more on par with male Shepard." That includes things like "subtle face changes or some wrinkles or support or whatever, so she's catching the light and the same kind of quality level," and in places where animations can't be changed, adjustments to the player's perspective are being made. There will be less of that in the Mass Effect: Legendary Edition.
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